warning: this is a living site doorway. on the other side, the page stops explaining itself and starts asking you what happens next.

Threshold mark

Threshold

Step thru.

Creative technology by Maxwell Toms

See selected work

Threshold / Creative technology by Maxwell Toms

Imagination.
Made into experience.

I’m Max. I create interactive 3D worlds, character-led media and useful software, combining creative direction, interaction design and AI-assisted development.

Open to creative technology roles, paid projects and development collaborations.

Selected work / Walter Newsroom V2

A character-led
broadcast, across screens.

Interactive media prototype · Three.js & TypeScript

Walter presenting the saved Newsroom episode beside its story image and playback controls

Creative direction · interaction design

Walter Newsroom V2

A responsive broadcast experience connecting a 3D host, story imagery, captions and playback.

The case study follows real framing and playback decisions, with desktop and portrait captures, original source excerpts and their tests.

Read the case study ↗

Selected work / VacTrack

Software for
real work.

Paid client work: a connected field-to-office workflow.

VacTrack — actual project screen

Paid build · sanitized demo

VacTrack

Crew closeout, job tracking, manager review, and billing preparation in one connected workflow.

What it shows: My role in workflow design, AI-assisted development, testing and client handoff, shown through a sanitized demo.

View project details ↗
Meet Walter

More from the practice / Walter

Character.
With a physical presence.

An AI character becoming a physical companion. Meet Walter, explore the head in 3D, and see the real build.

Maxwell Toms, the builder behind Threshold
Maxwell TomsThe human behind the work

The person behind Threshold

Imagination.
With follow-through.

I connect an idea’s story, visual direction and interactions, then guide AI-assisted implementation and test the result. My strongest contribution is turning an open-ended creative idea into an experience people can try.

Threshold brings that work together: original worlds, experimental media and practical client software. Each project shows my role, the decisions behind it and its current stage.

Creative directionExperience designAI-assisted building

Why Step Thru exists

More agency.
More room for imagination.

I build original worlds, interactive media and practical tools that help people create, explore and make decisions. Human direction, clear controls and honest limits guide the work.

Read the mission ↗

The next doorway

Let’s make
something worthwhile.

Hiring for creative technology, interactive storytelling or AI prototyping? Looking for a paid project partner? I’d like to hear what you’re building.

max@stepthru.love · You’ll be talking to Max.