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Playable browser game

RUTBOUND

An off-road riding game with a campaign, bike progression, and controls for keyboard, touch, and gamepad.

RUTBOUND — actual project screen
Actual project screen

Your first visit

Open the project to explore its public demo. The notes below explain the current scope and what to look for.

My contributionGame direction, riding systems, interface; AI-assisted development
The visible proofA public game with a 20-trail campaign, garage, settings, and multiple input modes.

01 / The idea

Find your line.

A small browser game still needs a satisfying action loop: read the ground, control the bike, recover from mistakes, and want to ride again.

02 / The approach

The choices behind it.

Build around riding feel and short courses. Add a campaign and garage for progression, with multiple control methods so the same loop can work across devices.

  1. Choose a trail
  2. Find a riding line
  3. Finish the course
  4. Return to the garage

03 / Where it stands

What works today.

Public single-player browser game with local progression and offline support.

An independent game project. Cross-device performance and input behavior depend on the browser and hardware.

Another side of the work

Living Scene Builder

Explore the next project ↗
Living Scene Builder — actual project screen