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Playable development build

Before the Porch Light

A neighborhood adventure with an original cat character, exploration, story progression, and local saves.

Before the Porch Light — actual project screen
Actual project screen

Your first visit

Open the project to explore its public demo. The notes below explain the current scope and what to look for.

My contributionGame direction, original procedural assets, story systems; AI-assisted development
The visible proofPublic keyboard-and-mouse adventure with settings and local story slots.

01 / The idea

A small cat. A very big outside.

A neighborhood can become an adventure at the scale of a cat. The design connects movement, curiosity, and companionship through small places worth exploring.

02 / The approach

The choices behind it.

Give the player a readable character, persistent progress, a journal, and recoverable challenges. Build the world around finding a way home and helping another cat.

  1. Step outside
  2. Explore the neighborhood
  3. Follow the story
  4. Return home

03 / Where it stands

What works today.

Playable development build for desktop keyboard and mouse. WebGL2 and hardware acceleration are required.

The visual rebuild and pacing remain in development. This is not described as a finished commercial game or a verified multi-hour release.

Another side of the work

Threshold: Dust Signal

Explore the next project ↗
Threshold: Dust Signal — actual project screen